Friday, April 3, 2015

Unium v1.3

  - New Feature: Localization into Japanese, Korean, Portuguese, Russian, French, German, Spanish
  - New Feature: Support for Play Games cloud saves
  - Update: Several additional puzzles
  - Update: Two new achievements: Recessive & Medium III

This brings the Android version of Unium in-line with the additions made for the Steam version released a few days ago.  Localization all around, cloud saves, and additional levels and achievements.  Dig it.

Thursday, April 2, 2015

Unium on Steam!

We were greenlit a couple of weeks ago!  We started in immediately to get all the achievements set up, design a few new levels, and localize the game into a variety of languages.  As of friday, we're now for sale on Steam!

As part of the Steam integration I ended up designing a series of abstract backgrounds to serve as profile images and trading cards.  Here's a couple I particularly liked:

Tuesday, February 10, 2015

Unium v1.2.0

  - Update: Renamed some levels for better tutorial-ness
  - New: Five new Easy puzzles!
  - New: Review link on credits page

This is a minor update that adds a handful of new Easy puzzles as a bonus.  We've added a simple review link to the credits page, and have renamed a couple of the entry levels to more strongly tutorial-ize what to do.

This update is live on Play now, and will be available on iOS in a few days.

Saturday, February 7, 2015

Watch Faces v1.2

This updates all five of our watch face projects to v1.2.  That means Galactic Core Watch Face, Storm Watch Face, Koi Watch Face, Autumn Watch Face, and Clock Tower Watch Face.

  - Update: Three additional fonts available
  - Update: New face style: Large Digital
  - New Feature: Can display mini digital time on analog faces
  - New Feature: Watch faces resize to get out of the way of notifications

This is largely in response to user feedback, adding a few additional fonts to the list (wider ones, in particular) and adding a new watch face style that's a much larger digital readout.  Additionally, a pref now exists to display a small digital readout of the time even on analog faces.

We've also got the watch faces paying attention to active notifications now, and you'll see the face scale down to get out of the notification's way.  Several of the built-in faces do things like this so it seemed appropriate to follow suit.


Tuesday, February 3, 2015

Unium now available on Android and iOS!

Unium is now published on both Android and iOS!

We technically published on Android a short while ago while waiting for Apple's approval process, and so far the feedback has been very positive.  We hope everyone enjoys the game!
While you're at it, don't forget to check out our Steam Greenlight to support the publishing of a PC version!

Wednesday, January 28, 2015

Fireworks Live Wallpaper v1.2

  - New Feature: Additional firework type: Sphere
  - Update: Faster particle rendering, more particles
  - Google Play Link (full)
  - Google Play Link (free)

We updated our particle system recently to handle large numbers of particles better, and so this update moves a number of the firework effects over to that method.  We've also added a new firework type called "sphere" that uses a very large number of small particles.

A number of the others got their numbers tweaked and in general things use more points than they did previously, and feel a little more full as a result.