Saturday, December 31, 2011

KF Flames Live Wallpaper v1.2

  - Update: Now using OpenGL 2.0
  - Update: Better responsiveness
  - Update: Color thumbnails in settings screen

This update brings Flames over to our OpenGL 2.0 framework, and should generally work better than the previous version, though it won't look a whole lot different.  Still, better stability and less CPU usage seem like worthy goals to me.  :)

This also gained color swatches for the color prefs on the settings screen, which I think is a pretty substantial useability win.

Friday, December 23, 2011

Space Battle Live Wallpaper v1.1

  - New Feature: Randomize enemy formation!
  - New Feature: Tweak hero ship's altitude
  - Bug Fix: Occasional crash on startup
  - Update: Better enemy formations in landscape mode

The big reason for this update is to fix a crash that happens on startup occasionally.  We, uh, forgot to call the super class in one of our initialization procedures.  Not clever, but it happens.

But, if you're doing an update always try to include some other things... so that we have.  You can now have the enemy ships randomize their formation periodically, instead of just sticking with a single one.  You can also now adjust the hero ship's position relative to the bottom of the screen -- if you ended up with the ship mostly behind your phone UI it's easy to fix that now.

Another minor adjustment should give generally better enemy behavior in landscape mode, so tablet folks in particular should be better served by this update.

Enjoy!

Aquarium Live Wallpaper v2.66

  - Bug Fix: Missing fish from dialog box in Android 4.0
  - Update: New icon art for app icon and no-fish icon

This is mostly a bug-fix update, as while testing things on Android 4.0 I found an issue with the fish picker's layout.  The last column went missing, and as it turns out simplifying the layout a bit solved the issue.  I also switched out a couple icons so things work better if the background color changes.

Tuesday, December 20, 2011

Galactic Core Live Wallpaper v2.15

  - New Feature: "Intense" theme!
  - Update: Adjusted visuals/more depth to themes

This is ready to go and will likely be uploaded in the afternoon sometime.  Basically, what we have here is a new, very dense theme courtesy of excellent artist Kim Lathrop.  It's been added to the list under the name "Intense."

The other themes have gotten some tweaking as well, and should have some more visible complexity and depth.  Hopefully everyone digs the update!

Wednesday, December 14, 2011

Space Battle Live Wallpaper v1.05

  - New Feature: Giant Super Laser!
  - New Feature: Homing shots weapon!
  - New Feature: Randomize Weapon!

A bunch of new features here, in particular you can tap on the hero ship and fire a super laser!  It decimates anything it touches!  We also added a new home weapon type, and the ability to randomize the hero ship's current weapon -- it'll pick a new one every ten seconds or so.

Enjoy!

Sunday, December 11, 2011

Holiday Lights Live Wallpaper v1.0


(Market Link)
(YouTube Link)

One of our art folks (Allyson Vaughn!) has been working on this in the background for a while now, and the end result has turned out really nice.  What we have here is a beautiful nighttime scene of a brightly decorated house and yard, with gently falling snow.  It's a fully 3D scene, so the camera swings around as you change home screens, and we have prefs in place for you to tweak snow behavior too!

There's also a second theme available, an abstract christmas light show that's very brightly colored and looks very cool!

I'm excited to get this one our there and see if folks like it, I think it's turned out very well, and gives a homey nostalgic feel to your home screen.  :)