Sunday, October 2, 2011

Halloween Live Wallpaper v1.2

  - Update: Now using OpenGL 2.0
  - New Feature: Animated trees!
  - Update: Smoother animation on ghosts/spiders
  - Update: Higher res house/terrain texture

Halloween hasn't had an update since last year, and ran pretty sluggishly on a tablet, so the goal of this revision is to remedy that.  I started out by moving it to OpenGL 2.0, re-implemented the lighting and other scene features, and shuffled the draw order more intelligently.  Once I had everything looking pretty much the same as before, I added animation smoothing to the ghosts and spiders, then rigged and animated all the trees in the scene.  I also tracked down the original texture artwork for the house and resampled it to a higher resolution.

All the opaque textures are now using ETC1 compression, so they're a sixth the size in memory than they originally were.

So, as a result, we now have more going on, at a higher resolution, but at a higher framerate and with less memory use.  That's pretty much a win all-around.  Enjoy!  :)

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