- Update: Now using OpenGL 2.0
- Update: Better performance on tablets
- Update: Smaller filesize
- Update: More scene depth
While it looks pretty similar at a glace, this update actually revises just about everything, and as a result I think there's a lot more depth to the scene. The layers have been handled differently and there's now a particle system adding additional variance. At the same time performance should be noticeably higher, especially on a Xoom or similar device.
Please let me know what you think!